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Topics - Yog Sothothery

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1
Games and Hobbies / What is new and good
« on: August 29, 2011, 02:49:41 PM »
i have been away form the gaming community for awhile. what lets say the last year has come out and you personally feel is good and worth someones time to read that has no time to really read.  :)

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Games and Hobbies / Burning Wheel Gold
« on: August 29, 2011, 02:47:45 PM »
already picking it up but i don't have a ton of time anymore. could someone be willing to let me in on the changes that where made.

3
Games and Hobbies / How many game groups do you have?
« on: July 22, 2010, 06:44:06 AM »
i just want to see how many game groups people have.  i have two groups. one that meets on Saturday's and one that meet's on Thursday's.

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Games and Hobbies / Tips for running an epic journey
« on: July 22, 2010, 06:35:51 AM »
i want to run a campaign where i have an epic journey the covers most of the world.  we are running Dark Sun 4e when it comes out and i want to take my players from one of the city states to a lost ocean. i want it to kinda go like levels 1 to 7 in the home area then the bulk of the levels out on this epic journey crossed the world.

i want to know how you would handle DMing the journey part of the game? my players for this game work all week and would like more of a liner game over sandbox. they also don't mind being railroaded every once and awhile.

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The Podge Cast / TPC 097: Rest in Paul
« on: July 21, 2010, 07:41:34 AM »
Paul is back.

as for banter, i enjoy banter like this was my crazy weekend stories. i also enjoyed the last few ep where the intro was in the middle of the show. but i tend to skip banter heavy shows. i tend to listen to rp heavy shows more then once. but over all i don't really care.

other then that good ep guys. :)


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Games and Hobbies / Looking for a new RPG
« on: June 27, 2010, 08:46:26 PM »
without getting into it i hurt myself and i am going to have some free time. so looking for rpg books to pass the time with. anyone got any recommendations just post them.  :) thanks.

7
Media Review / After Two Shows
« on: May 12, 2010, 07:40:11 PM »
Happy Town gets the plugged. now i can see why ABC pulled but to be honest is two shows enough to really get a good feel for a show?

ABC was going to cancel Modern Family which i think is one damn funny show. but Modern Family's cast brought the A game and saved the show for now but Happy Town won't get that chances. to be honest i have seen the first half of episode one on hulu but two shows really?

venting out of frustration that ABC, NBC, CBS and Fox seem to cancel a show before it's even had time to get through the door let alone find itself. hell i might have even hated happy town but two shows just is just not enough for me to make up my damn mind on something.   

short rant over

8
Video Games / Xbox 360 thinking about getting
« on: February 15, 2010, 08:03:18 AM »
i'm thinking about picking up an Xbox, i'd like to get the Elite but i'm not really a big gamer so i'm not sure if i'd be just throwing away money on upgrades i might not need.

if i'm not that big of a gamer is an elite worth me getting?

9
Games and Hobbies / Star Wars rpg and mini's no more
« on: January 29, 2010, 09:21:58 AM »
(copy past)

"There have been several questions lately regarding the future of the Star Wars Miniatures and Roleplaying Game and until now I haven’t had definitive answers to give you.  After a lengthy evaluation, Wizards of the Coast has decided not to renew the Star Wars license with Lucasfilm. We’ve had a long and fantastic run, but with the economic downturn, we have made the tough decision to discontinue our Star Wars lines.

The license officially ends in May this year, with WotC product available through August. In the meantime, we have awesome new products still coming your way. This week, we released The Dark Times minis and Galaxy of Intrigue RPG. We’ll have more coming with Masters of the Force minis in April, which will have some of your most favorite characters along with rare creatures from the Dejarik Holochess game that have never appeared in our game. We’ll also release The Unknown Regions RPG in April, which includes entirely new planets and mini-adventures for each world.

We are finishing the line with a bang so look for special programs at your local game store to stock up on favorite sets before they go into the vault. We will continue to support our Star Wars forums on the Wizards Community site so you can reach out and chat with us and other fans.

While I know the news is disappointing, we wanted to make this announcement as soon as possible and thank you for being such great fans. It’s been a fantastic ride with the Star Wars community and working with Lucasfilm. We hope you enjoy the next several months of great products. You never know when we may circle back again!

Greg Yahn
Director of Marketing, Wizards of the Coast"

10
General Discussion / iPad?
« on: January 28, 2010, 07:12:05 AM »
do i really need it? not so sure i'm sold on it.

anyone else have thoughts.

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General Discussion / ...And then Buffy staked Edward. The End.
« on: June 18, 2009, 10:43:07 AM »
got a 100 it wouldn't last a minute before Edward got dusted.

12
Games and Hobbies / Co-op GMing
« on: January 17, 2009, 09:54:11 PM »
So I have this friend and she really wants to give DMing a try but she is a little afraid so she asked if I would be willing to run a co-op game with her. I don’t see any problem with it. My only thing with it is that I have never done a co-op game and I’m just looking for tips and what feelings people have about doing a co-op game.

13
Games and Hobbies / Burning Wheel Character Burner
« on: November 17, 2008, 10:12:23 PM »
http://www.drussel.net/charburner/charburner.html

for the Burning Wheel fans. is a site that helps create characters

14
not sure if you already know but i thought i would copy/paste it here.

Reality Blurs to Publish Licensed Call of Cthulhu Products for Savage Worlds

We are excited to announce that we are the newest Chaosium licensee and look forward to introducing the Mythos into Savage Worlds! We are greatly honored to work with such an outstanding property for such a terrific game system.

When one hears the name Lovecraft, one’s mind wanders to dread things, alien things, things that are dead, and things that are not, and things that are beyond the ken of humanity. In other words, one’s mind goes to that
venerable creation of a New Englander many years past when society was dealing with the strangeness of science and the potentiality of a world without religion. Lovecraft introduced the possiblity that there were indeed gods, ancient gods, alien gods, to whom all the glories and wonders of our civilizations and the vainglorious illusion of our cerebral superiority were as nothing. In short, we were nothing. So frail were we that even a glimpse at one of these dark denizens showed us how fragile we are. The Mythos revealed the atavistic nature of our humanity and the potentiality that this world was all there was and the powers beyond ourselves, the ones we sought solace in and turned to in our hours of need were the grandest joke of all, for these very creatures viewed us as little more than playthings if they viewed us as anything at all.

I was fortunate enough to grow up in a house full of pulp; old, dog eared books were laden upon our bookshelves intermingled amongst the likes of Edgar Allen Poe, Lord Dunsany, Sir Arthur Conan Doyle, and the classics of Twain and his ilk. As much as I enjoyed a spectrum of fiction in my youth, I was always fascinated by the strange focus of Lovecraft and his obsession with the bizarre. To me, it seemed, Lovecraft did not so much write strange and weird tales, but reported them. His stories ring with a disturbing resonance that lasts beyond the written page.

Returning to my young adulthood, I also had the rare opportunity to grow up in a hobby shop. Not the quaint world of trains and models, but one of fanciful knights, fearsome dragons, and chests of gold. In more simple
terms, D&D. I loved the game and the books of dark fancy soon were disregarded as I bathed in the works of fantasy authors. However, when I got to the hobby store from school one day and began unloading inventory, what did I discover? My brothers had ordered a new game from a fl edgling company calling itself Chaosium, a game called Call of Cthulhu. Soon we dove back into our passion for scaring each other senseless, one well served by the game, and some of my fondest game memories were of our characters exploits and how we went mad or died in some fantastic fashion. Call of Cthulhu taught us several lessons. The first one was not to get too attached to our characters and the second one was the fine art of roleplaying. In this unforgiving and merciless world where dark gods lie sleeping, your neighbor may be a cultist, guns are lethal, magic is dangerous, and the more you learn, the less you really feel you need to know, this is the dark gift we were given.

In 2004, I received another present, the gift of an innovative game system that struck a chord within me, a system that catalyzed me to actually pursue a longtime dream, a dream of writing in the gaming industry, and for that I owe much thanks to Shane Hensley and his Savage Worlds system.

Now fortune has afforded me the opportunity to delve into the darkness of the Cthulhu mythos and do so with one of the most flexible game systems I’ve ever encountered. If you already play Savage Worlds, I’m preaching to the choir, for those are reading this because of the mention of Cthulhu, I tell you, you’re in for a real treat, because now it’s time for me to put away my dreams and get down to the nightmares that dwell just below the surface. If you don’t think Savage Worlds can handle horror and grit and send rash characters to the morgue or the asylum, I assure you, you are mistaken.

Already a dark team assembles to guide you into the Realms of Cthulhu!

Best Regards,

Sean Preston

15
Games and Hobbies / Burning Wheel (beyond the podge sell it to me)
« on: July 09, 2008, 07:55:22 PM »
so i have been teetering for the past several months on whether or not to pick up the books. after listing to the podge my boat has started to rock again. what i really want to know is the weak points to it. you have come close to selling me on the pros that you guys talked about, but what i want to know is what you don't like about it. i would also like to know how combat plays out as well. is there anything that i should keep in mind while reading the books.

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