Welcome, Guest. Please login or register.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - StingRay

Pages: [1] 2 3 ... 5
1
Video Games / The Way of the Game Day - November
« on: November 25, 2011, 05:29:14 AM »
We're going to try putting together a game day on Xbox Live this Sunday, 11/27.  We don't know what we're going to be playing yet, but we figure we'll just get a party started and modify games as the day goes on.  Hit up Mollarom, Neosect, or StingRayO2 (oh not zero), and we'll get you in the party.  Games that at least some of us have include AssBro, AssRev, Saints Row 2 & 3, Space Marine, Halo Reach, Battlefield 3, and more I'm sure. 

2
Way of the Game / WotG 85: Casting Catherine
« on: September 09, 2011, 12:07:00 PM »
We introduce a new "game" in Episode 85 where we pick who we'd cast for the major parts in a video game.  Since we've got a creepy kind of obsession with the game, the first round is about Catherine.

I figured I'd throw this out ahead of the episode: Who would you cast as Vincent, Katherine, and Catherine?

And when the episode drops, just how wrong did Sam get the final cast?  ;-)

3
The Podge Cast / TPC 153 - Gen Con
« on: August 14, 2011, 10:08:31 PM »
Lady Blackbird: I'm gonna run it on Tuesday because that was a lot of fun.  However, reading over the instructions, I'm confused by what I read versus what we played.  PC authoring powers.  Rolling intent instead of actions.  The opening character relationship questions.  I feel like I'm missing a page because I didn't see anything that talked about that.

4
Way of the Game / Way of the Contest #Something
« on: July 25, 2011, 09:58:22 PM »
Zatala has kindly offered up his second activation code for Frozen Synapse as a contest prize.  As you'll hear in Episode 80, we've devised a contest involving picking what game I need to play to completion in between getting home from Gen Con and going back to school.

Zatala picked four titles from a list I gave him and added a fifth (cruel) pick.  Place your vote, and get an entry in the contest.  When we record episode 82 on Monday, August 8th, we'll randomly pick someone from the entrants to win the copy of Frozen Synapse.

We'll also tabulate the votes, and that will be the game I must play to completion by the time school starts on August 22nd.  If there's a tie among games, Zatala will get to be the tiebreaker.  This will be posted on the main WotG site, as well, and I'll allow one response here and one response there to count as votes and entries in the contest.

The games selected are:
  • Final Fantasy 13
  • Demon's Souls
  • Metal Gear Solid 4
  • Eternal Sonata
  • Final Fantasy Tactics (PSP version)

Good luck, and please be kind!

5
General Discussion / Gen Con 2011
« on: July 17, 2011, 11:39:16 PM »
Is it really only two weeks away?  I feel like I should be more excited/prepared/involved than I am.  Not sure what's up with that.

Anyway, I have no idea who's seeing what where, so forgive me if you read this in multiple places.

Here are the events I've signed up for at Gen Con: the Ultimate [Video] Gamer Gauntlet, Classic [Video] Gaming Tournament, 2 Brilliant Gameologist panels, the Media Meet & Greet, and a Shakespeare mashup thing that conflicts with a semi-private event and thus will likely be skipped.

I'll definitely be bringing Untold (a card-based RPG), maybe Ascension (depending on how packing space), and perhaps Fiasco and Kobolds Ate My Baby (why not?).

I haven't heard anything about people running games, but I'd love to get in on some. Still haven't played Houses, Burning Wheel, or Free Market (despite owning them). Would love to try Apocalypse World, Icons, or anything, really.

What's everybody else planning?

6
Way of the Game / Steam Summer Sale '11
« on: July 03, 2011, 05:20:34 PM »
The sale's on, and my wallet's feeling it.  Are you buying?  Are you playing for tickets?

This is my list so far:
    Oblivion GotY
    Ben There, Dan That
    Time Gentlemen, Please!
    Recettear: An Item Shop's Tale
    Terraria
    AaaaaAAaaaAAAaaAAAAaAAAAA!!!
    Toki Tori
    Garry's Mod
    HOARD
    Dwarfs!?
    Magicka Complete Pack

I've got 9 tickets so far.

7
Way of the Game / Out of Control Nerdrage
« on: June 28, 2011, 03:07:05 PM »
So, Capcom quietly put a "Save date cannot be reset" notice on Resident Evil: The Mercenaries 3D.  Cue gamers freaking out and game news sites bashing Capcom for "trying to kill the used game market." RAGE!

Now it turns out, the game's just ridiculously short, and the replay value is in trying to beat your high score, which is somebody else's high score if you buy it used. RAGE!...?

Really?  Is this something we need to be boycotting?  If you get hold of a copy of Galaga (or any other game), and you can't erase the high score, that's somehow an affront to everything sacred in gaming?

I don't get it, and the "Capcom's trying to kill the used market!" headlines are just irresponsible.

Thoughts?

8
Way of the Game / WotG 64 - Golf and Other Drugs
« on: April 13, 2011, 01:50:53 PM »
Listening to the episode to get the show notes done, I wanted to clarify a point I was trying to make, but that Alex had me so flustered I'd forgotten.

The reason it strikes me as odd that I have no control over how my shot gets messed up is that at times, I want to be able to control my ability to screw up.  I've lined up my shot.  Ideally, I hit it straight and true, but if something goes wrong, I can afford to be off to the right a bit.  I can't afford to be off to the left at all.  So, in other golf games, I'd make sure that if I screwed up, I'd screw up in the better direction.

Tiger Woods '12 doesn't let you do that.  All that really matters for your shots is your swing speed (broken down in percentages).  As long as you're on the money with the swing speed, say 75%, your shot will land somewhere within the designated landing circle.  How you move the stick in performing the shot doesn't matter at all, your landing is randomly determined.  If you get an 85% or a 65%, well Tiger only know where your ball will land.

That bugs me more than a little bit, but only in comparison to other golf games I've played.  Taken within the context of Tiger Woods '12, it's still a fun game, and it's still on my "Maybe I'll Buy It" list.

9
Video Games / Minecraft Multiplayer
« on: April 11, 2011, 06:13:05 PM »
Who's playing?  Where are you playing?  Can I get in on the action?

I've been avoiding picking Minecraft back up for a while now, fearing that it would interfere with class, but I'm tired of that now, and want to play.

10
Way of the Game / Way of the Contest #Lazy!
« on: April 09, 2011, 07:19:42 PM »
We keep coming up with entertaining excuses to give stuff away, and as such the "Lazy Contest" keeps getting kind of drowned out.  So, here's what I'm gonna do.

I like d12s, so I want an excuse to use one in our contest.  As such, this contest will run until we have 12 entries.  So far, I have one (do warn me if you've entered and you're not Zatala).

How do you enter?  Send an email to contest at the way of the game dot net, send any of the WotG hosts a DM here, post in this forum, post a comment somewhere on the website, whatever.  "I wanna enter" is all it takes.

What might you win?  Any one item you want from our "Prize Pile."  Perhaps this is why nobody's bothered to enter, perhaps it's because everybody actually likes doing stuff in order to win stuff.  Either way, I'm likely moving in a few months, and the less stuff I have to schlepp around, the better.

So, there ya go.  :-)


11
Media Review / Movie Checklist
« on: March 24, 2011, 12:00:08 PM »
I've decided I'm going to tackle the 1001 Movies You Must See Before You Die list.  It's not a quick project, as at one movie a week, every week, it'll take me just shy of 20 years to finish, but it's more easily doable than, say, 1001 Books or 1001 Places.

More immediately relevant and interesting than that, though, is a website I found for tracking movies you've seen.  It's called iCheckMovies, and I'm really impressed with how it's setup.  It's integrated somehow with IMDB, and also includes genre top 50 lists, decade top 50 lists, and award (Oscars, Cannes, Sundance) lists, and critics lists.  Better, checking off a movie in one list checks it off across the site.

They've got the 1001 Movies list up (I'm saddened by how few I've seen), and you can compare your list against other users (my profile's here).

I'm kinda worried I'm going to get pegged by the forum's spam filter again, but I'm having fun with it and wanted to share.

12
The Podge Cast / Episode 131: Red Doctor Reviews
« on: March 13, 2011, 10:39:15 PM »

13
Bear Swarm / Episode 149 - Darryl's a moron
« on: February 21, 2011, 11:06:30 PM »
Pro guitar mode is already in Rock Band 3.  Rock Band isn't selling solely on the basis of "teaching players how to play guitar" but that's a big bonus.  Harmonix will never drop the five-button gameplay that's made the game so much money.  They will, however, add extra modes that allow one to buy yet another fake, plastic guitar (or a real, honest-to-god guitar that works away from the game) that'll actually get you closer to playing for real.

Power Gig flopped because it was a massive pile of shit.  (Don't make Darryl lick his own shit.  Make him lick a Power Gig guitar.... covered in his own shit.)  It didn't flop because of the audience.

Fuck, Darryl, what's wrong with you?

Should I post these on your boards?  I'm terrible at maintaining two forum presences, but I will if necessary.

Edit:  Good call on that Emma Wallace song at the end of the show.  I bought the album based on it.

14
Bear Swarm / Episode 148 - Console Exclusivity
« on: February 15, 2011, 11:05:25 PM »
I don't want to say you guys are just wrong about console exclusivity, but you guys are just wrong about console exclusivity.

From a consumer's standpoint, you're absolutely right.  It sucks that I have to three different machines in order to play all the latest and greatest, and then I've also got to have older machines if I want to play classics, plus a computer that can run the PC exclusives.  I'd love to have one machine that simply ran everything.

That said, I think you're way off base when talking about the manufacturer's side of things.

Sony's not going to publish games on their competitors' consoles because exclusives are what drives people to buy a PS3.  In addition, Microsoft isn't going to allow Sony to publish one or two games on the 360, because 360 owners might defect to the PS3 in search of more Sony titles.

Add to that, the console manufacturers collect licensing fees from the publishers.  If Sony starts publishing games on the 360, they have to give a big chunk of change directly to their competition.  So, not only are people NOT going to buy a PS3, but Sony is also paying Microsoft for the privilege of driving away potential PS3 customers.

The problem grows larger if Sony publishes cross-platform and Microsoft doesn't.  The potential PS3 consumers are gone, leaving only the Sony diehards.  The smaller install base means developers focus primarily on the 360, occasionally throwing the PS3 a bone.  The Sony diehards buy what they can on PS3, but even they eventually realize that they can get the same content on the 360, shrinking the install base further, and eventually the console dies cold and alone.

Exclusives are what drives customers to a console.  Software sells hardware (just like original shows drive HBO subscriptions), and it's the company with the most compelling line of exclusive titles that gets the customer.  That's part of why the Wii sold so well.  Up until the motion gaming explosion of 2010, EVERY title on the Wii was an exclusive because no other console had motion gaming.  The long established exclusive franchises (Mario, Zelda, Metroid) bolstered sales as well.

I haven't talked about PC games yet because the PC is a wildly separate beast.  The first thing that gets dropped is the licensing fee of the consoles.  Sony can publish DCU Online on the PC because they're not directly giving Microsoft money.  In addition, you simply cannot take an MMO to market without considering the PC market.  Console versions of MMOs are vastly outstripped by their PC counterparts, and so Sony really has no choice but to create a PC build.

You'll notice that you don't find PS3 exclusives on the PC.  Uncharted, MGS4, God of War, Heavy Rain, Team Ico games — they're not on the PC, and won't be for a long time to come.  Sony wants to force you to buy a PS3 to play their games.  Even Microsoft is reluctant to put their big exclusives on the PC.  The last Halo game on the PC was Halo 2, and Microsoft doesn't have the excuse Sony does.  Unlike the PS3, which requires vastly different development approaches, developing for the 360 is pretty close to developing for the PC.

The kicker is really in 3rd party developers who choose to go exclusive.  Sony, Microsoft, and Nintendo have pretty clear reasons why they wouldn't cross-develop, but not so much those companies that aren't owned by one of the big three.

This is going to be a big claim that I haven't properly researched, but if you look at 3rd party console exclusives, I think you'll see they fall into two classes.  The first is big-name, super titles, the franchises that are so huge they're capable of selling consoles solely on their merits: Metal Gear Solid, Mass Effect, Knights of the Old Republic, Grand Theft Auto (in a way).  These are the games that the console manufacturers pay huge money to lock down.

The developers' audience may be limited, but Sony and Microsoft make up for it in cold hard cash, and in massive marketing pushes.  These games sell consoles, and the manufacturers need them.  How exclusive a game is is really a sign of it's marketing power.  I think the fact that the next Metal Gear is going to be cross-platform is a sign that the franchise isn't the draw that it once was.  I also think that the huge coup that was GTA4 appearing early (not exclusively) on the 360 is a sign of just how huge that franchise is.  Microsoft knew that thousands of people would buy a 360 simply on the merit of being able to play GTA4 a little bit early.

The other side of the coin are the small, usually indie developers.  Console development is wildly different across the platforms.  That's obvious with the Wii, but while the PS3 and 360 can produce similar looking games, the underlying hardware is utterly different.  So a small developer may not be able to afford to create a game for both platforms, and thus has to choose one.

If it's a game with a lot of potential, the developer might get courted (I think this happened with Limbo, and maybe Fat Princess?), otherwise they just have to pick one and go.  I think that's why the 360 has a pretty booming downloadable games market.  Small developers realize they can only pick one, then look at the consoles' install bases, and go with the larger 360 audience.

This is also why Ghostbusters is one game on the 360, and something completely different on the Wii.  The Wii absolutely could not run the 360 game, and 360 players wouldn't tolerate the Wii game's content.  Dragon Age is a matter of audience, where Bioware seemed to feel (wrongly, in my opinion) that 360 gamers wouldn't sit still for slow-paced, almost-turn-based combat, but they felt the PC audience would.  Whether that's good or bad for games and gamers is the topic of a different novel, though.

TLDR:  I agree that console exclusives are goddamn annoying, but they're not bad for the industry, the developers, or the manufacturers.  You'll never see them go away, so long as there's more than one game console on the market.

15
The Podge Cast / Episode 127 - Anime and Penises
« on: February 14, 2011, 11:57:49 PM »
Paul, your buddy who's getting circumcised?  Holy painful penis, Batman.  I highly doubt it's going to be like getting a new dick.  It's probably going to be more like the pain when you pull the skin off a blister, rather than Mr. Constant Happy Pants.

I was going to relate some of my kidney stone experiences, but if every fluid is bloody, yeah, dude's gonna die.

Pages: [1] 2 3 ... 5