After the last in a long line of bad games I decided to email my players after our game Wednesday that I wouldn't be running our weekly Wednesday night game any more. Since they're friends I've tried to remain fairly positive about it, and when asked I take the wimpy way out and say it's probably temporary, but the fact is, the farther I am removed from the situation, the more sure I am that I don't feel that way.
This is a long-term group, or at least it was. Most of us had been playing together for years, but over the last six months or so we've had one shake up after another. Fighting between players cost us two player who started issuing ultimatums about who could and couldn't play, so they were asked to leave.
We replaced them with a new guy, causing one more to leave, when we found out the new guy was having an affair with one of the girl's in the group who was married. We asked both of them to leave because we didn't want to be a part of their lie, but a couple months later I got talked into letting them back in by the other players after they found out she had left her husband.
And of course right away they split up, breaking up the group again.
To make a long a sordid tale somewhat shorter, as of a couple weeks ago we were down to two players. One who complains about everything, and one who takes nothing seriously.
Throughout all of this I've been struggling to stay interested in the game. I haven't been putting any work into it, and basically just lost all interest with all the drama. Once we were down to the two I decided to redouble my effort. I started looking for new players and spent hours on prep trying to get us back on track.
Wednesday we tried to start the new campaign, and as a bit of a surprise one of our old players that had to leave last year decided to rejoin us. He's married to one of the other players (she who complains), heard her talking about it, and got really excited.
So, a solid start, a great gamer returned, offering some solid leadership and another warm body, and an intriguing new system we all wanted to try (WHFRP 3e). Seemed like things were going well.
Then we got started and the complainer spent the whole game sulking and not paying attention, and the goof off spent the session trying to convince the other players to kill their patron and take his gold.
By the time they left I was frustrated enough, but before I went to bed I got an IM from the returning player saying his wife forbid him from rejoining since she finds his personality and leadership too intimidating.
This is a common complaint of hers, and has caused friction before. She basically feels like anyone who takes charge or speaks up forces her to withdraw. This time though, it was her husband, who felt obliged to leave when she asked him to.
So yeah, I gave up.
I sent them an email that night telling them I was dropping out, which basically kills any chance the group has, since I'm the only GM.
Now, for my part I actually have two more games that I run on Skype, which isn't the same as table-top, but will hold me over until I rebuild, but I'm not entirely sure what to do about the other two players. I'd feel guilty excluding them, and they're really not bad with a full group to take the edge off, but I'm not sure if there's any salvaging it right now.
Anywho, not really sure what I hoped to get out of this thread, but I needed to get it off my chest, and they've all been friends for a long time, so we have the same network of friend, same twitter contacts, same facebook.... There's no way to talk about it without pissing them off or hurting feelings, so I came here to vent
