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Author Topic: Episode 119: Meg's recap of her BW game made me sad  (Read 6661 times)

noclue

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Re: Episode 119: Meg's recap of her BW game made me sad
« Reply #30 on: January 06, 2011, 01:20:39 AM »
Burning wheel (and apocalypse world) use a convergence of rules and player choices to create the story.
I like the way Luke Crane puts it in the Role of the GM section:
Quote
Most important, the GM is responsible for introducing complications to the story and consequences to the players' choices. Burning Wheel is all about choices--from the minute you start creating a character, you are making hard choices. Once play begins, as players choose their path, it is the GM's job to meaningfully inject resonant ramifications into play.

And the Role of the Players:
Quote
Prime among them [player duties] is the responsibility to offer hooks to their GM and the other players in the form of Beliefs, Instincts and traits.
and
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Players in Burning Wheel must use their characters to drive the story forward--to resolve conflicts and create new ones. Players are supposed to push and risk their characters, so they grow and change in unforeseen ways.


Oh, and my favorite player duty...
Quote
If the story doesn't interest you, it's your job to create interesting situations and involve yourself.

okeefe

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Re: Episode 119: Meg's recap of her BW game made me sad
« Reply #31 on: January 28, 2011, 06:23:02 AM »
Here's my real issue.

I don't really like Burning Wheel very much.

Yes, this game experience isn't ideal.  Sure, I haven't given it a ton of time, but I have given it a lot-- read the character burner front to back.  Read the majority of the actual game book.  Played about 4 one-shots and 2 campaigns with different GMs.  And I still don't like it.

Seriously, how much do I have to give to this game?

It really comes down that I don't think it's a very good game.

I think it's like War and Peace or The New York Times.  It's overly complicated and just not very much fun, but because of the sophistication, everyone thinks they are supposed to like it.

Blasphemy!

Meanwhile, on the Burning Wheel forum:
Quote from: Luke Crane
Quote from: BGmeg
I feel like I need to go [to Burning Con 11 11 11], like it's a gaming duty. Plus I wanna.
But Meg, Burning Wheel is overly complicated and not much fun. Why spend a weekend playing a game that's like reading War and Peace? :P

:D

david

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Re: Episode 119: Meg's recap of her BW game made me sad
« Reply #32 on: January 28, 2011, 07:41:35 AM »
I <3 Luke Crane.  Hahahaha

Joe

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Re: Episode 119: Meg's recap of her BW game made me sad
« Reply #33 on: January 28, 2011, 09:46:10 AM »
That is awesome.
JosephLSelby.com, my professional writing website

What?! That would hurt and taste delicious at the same time! --TrapCast_Sara

Doctor X

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Re: Episode 119: Meg's recap of her BW game made me sad
« Reply #34 on: February 07, 2011, 04:03:01 PM »
I <3 Luke Crane.  Hahahaha

Oh, there is not enough "duh" in the world!

As for a game for 6 players: Paranoia!
"The police take you down to the station for questioning.  Everyone take 1D3 points of Questioning."  -Me to my Call of Cthulhu players on many occasions.