Welcome, Guest. Please login or register.

Author Topic: 172: A little more Smallville trolling  (Read 2643 times)

david

  • Administrator
  • Thunderbox Revenant
  • *****
  • Posts: 3151
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #15 on: January 05, 2012, 02:29:33 PM »
How pedantic do you want to get with this, Clyde?

If you read the rules, technically, there is absolutely nothing that says you're ever supposed to 'randomly' assign an obstacle.  At no point in the text, does it give you a clear place to draw obstacles from that aren't explicitly stated in the example.

So, if you're going to 'fudge' the rules to give someone an obstacle for something that doesn't appear under the "Obstacles and Difficulties" section, then it isn't a stretch to make the obstacle the result of someone else's roll, is it?

Full obstacle text cited below.

Rules Summary
Quote
When you try to overcome an obstacle, you roll dice. Start with one die.
Add a die if you have a trait that can help you. If that trait has any tags
that apply, add another die for each tag. Finally, add any number of dice
from your personal pool of dice (your pool starts with 7 dice).
Roll all the dice youíve gathered. Each die that shows 4 or higher is a hit.
You need hits equal to the difficulty level (usually 3) to pass the obstacle.

GM's Jobs
Quote
The GMís jobs: listen and reincorporate, play the NPCs with gusto,
create interesting obstacles, and impose conditions as events
warrant (especially when rolls fail).

Say Yes, Look For The Obstacles
Quote
By default, characters can accomplish anything covered by their traits.
Theyíre competent and effective people, in other words. Itís no fun to
ask for a roll when thereís no cool obstacle in the way. Just say yes to the
action, listen, and ask questions as usual. But also, be on the look out for
the opportunity to create obstacles as the action develops. Because youíre
asking leading questions and listening closely, theyíll be all over the place,
so it wonít be too hard to spot them.

Obstacles can be people (pirates, goblins, imperials, citizens, nobles),
weather, monsters (sky squid, flying eels), situations (fires, falling, being
shot at, chases, escapes) or anything else you can imagine.

If a character tries something not covered by their traits, thatís an
obstacle right there: lack of experience and training. Lots of fun things
can go wrong when you donít know what youíre doing! Also, players will
sometimes try things theyíre bad at so they can fail and add dice to their
pool. Itís a fine move for them and it gives you the chance to create more
trouble, so everyone wins.


I'd also push that the ambiguous "Obstacles... ... or anything else you can imagine." would cover PVP actions, too.  ;)

Clyde

  • Undead Outhouse Attendant
  • **
  • Posts: 137
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #16 on: January 05, 2012, 11:29:55 PM »
*sigh* I don't want to be anything. Nevermind, dude.

Clyde

  • Undead Outhouse Attendant
  • **
  • Posts: 137
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #17 on: January 05, 2012, 11:46:46 PM »
I don't want to totally back out of this, but it seems that without the vibrations of sound something is going wrong here. You've got my vent info, hit me up on vent when it's convenient for you.

david

  • Administrator
  • Thunderbox Revenant
  • *****
  • Posts: 3151
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #18 on: January 06, 2012, 07:31:39 AM »
I'm just ribbing you, home skillet. 

You are, of course, right.

Smallville is explicit in the situational rules.  LB is so much shorter, that it's vague about just about everything, which is why the interpretation takes such a stronger role. 

No worries.

Clyde

  • Undead Outhouse Attendant
  • **
  • Posts: 137
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #19 on: January 06, 2012, 07:42:10 AM »
I'm reading you wrong, rather than you reading me wrong. That's great for a little ego bursting. Ha!

david

  • Administrator
  • Thunderbox Revenant
  • *****
  • Posts: 3151
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #20 on: January 06, 2012, 07:46:38 AM »
I'm reading you wrong, rather than you reading me wrong. That's great for a little ego bursting. Ha!

Hard and fast rule:

Never take anything I say seriously or in the tone that I'm annoyed.  Generally, when I'm actually annoyed, upset, angry or emotional about something and I'm writing about it, I will explicitly tell you "This upsets me" or "I am angry about this" or "It bothers me that you X".

I realize writing on a forum removes tone from the equation, which is why I try and set the 'not mad' precedent out of the gate.  Another reason that I prefer Twitter, honestly.  If we'd had the same conversation there, I think the perceived tone would have been much, much different.

Clyde

  • Undead Outhouse Attendant
  • **
  • Posts: 137
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #21 on: January 06, 2012, 07:52:36 AM »
Well. There's something else important going on with those rules, but I'm going to play Star Wars now, because I'm home and it will be easier to just tell you with words tonight.

david

  • Administrator
  • Thunderbox Revenant
  • *****
  • Posts: 3151
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #22 on: January 06, 2012, 08:07:54 AM »
rgr

noclue

  • Outhouse Attendant
  • *
  • Posts: 66
    • View Profile
Re: 172: A little more Smallville trolling
« Reply #23 on: January 06, 2012, 07:38:20 PM »
i just use opposed rolls. It's probably a rules drift, but it should be rules as written.